Our first game, Azamar, led us to understand the very basics of starting a company. We found that becoming a Limited Liability Company (LLC) made the most sense for protecting ourselves and for making Wicked North Games an official business entity. New Hampshire is a state where you don’t have to file taxes unless you …
Category: cinema6Core
Anything pertaining to the Cinema6 Core RPG Framework
“Getting into” the Table Top Role Playing Game Industry, Part 1
This industry is without a doubt difficult to enter as a game developer. Jobs are limited and competition is stacked high as the pool of talent is filled with many veterans and novices with experience and talent to wield against one another. We got our start with Wicked North Games about four years ago on …
Start Playing d6!
Using the rules below, you can start playing a game with d6 today. This is the first of many posts that introduces the basic rules of the Cinema6 v3, an OpenD6 variant. Try it out now! The following Character sheet makes it easy to make a character without the Character Creation rules. Cinema6 Character Sheet …
The Common Attribute Skill System
Wicked North Games developed the Common Attribute Skill System, (CASS), to work with the OpenD6 OGL initiative in 2009. The idea behind CASS is that the combination of Attributes and paired Skills cover all fundamental rolling across multiple Role Playing Game genres. The five core Attributes are Dexterity, Strength, Intellect, Persona, and Aptitude. The Attributes …
d6 Magazine – Issue No. 5, and more!
Hello everyone! d6 Magazine, issue no. 5 went live last weekend… I hope you are enjoying the space-opera themed issue. In two or three months, we would like release issue no. 6 which we’re planning on having an American Gothic-Horror theme. If you would like to become a contributor to d6 Magazine, issue no. 6 …